Project 12- week 5

Sustained attention span 

goldfish attention

Have you ever done a activity and out of no where you just forgot what you was doing? I can relate to this it has happened to me numerous times. The type of attention that is connected with that is sustained attention. There are four different types of attentions that a person has. Those four attentions are sustained, divided, alternating and selective selection. For my study i will be focusing on Sustained attention and how it measures up against elementary school students and college students. We all have lost focus on a activity and that is because of our sustained attention. Some work that has been done in this field, is that their focused on students in their classroom. Teachers can tell when a student is paying attention or when their are not paying attention. The way that they when a student isn’t paying attention when he isn’t participating in class, and when he isn’t doing any work at his desk. It’s been told that a way to help a student’s sustained attention span is by breaking the task into pieces that fits the students learning capacity. I believe that their are still some gaps that exist in this field of study. For example we have to find out what specifically affects a students sustained attention span. My study will satisfy these needs by studying the sustained attention span on elementary school students and college students. I would like to see which group of students has the better sustained attention span. I predict that college students will have a better sustained attention span then elementary school students. The reason why i say that is because college students are more mature then elementary school students.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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