Project 7 – Week 7

As I continue to get further into knowing how to plan the game, I was given a chart that helped break down the system elements of how the game would function in a real life setting. It allowed me to think about the learning elements of the game as well as functionality, completeness, balance, fun and accessibility. Overall because this game is not so difficult to play, I am very confident where I stand with my creation thus far. I plan to use a large group of at least 20 people to share a dance floor and play the game. This will help those of which have social anxieties and difficulty starting up a spontaneous conversation. Because dancing is so much fun, this game could also be used as a workout. Movement in this game is very vital and is needed in order to make the game more energetic and suspenseful. This will also measure one’s attention span and focus. I know this game will be very fun to play and I know it will definitely help a lot with breaking from social isolation.

This entry was posted in Project 17 on by .

About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.