Project 8 – Week 12


My populations of interest are NYS elementary
students. My sample is to choose one elementary
school from each borough. (Manhattan, Queens, Bronx,
Brooklyn, Staten Island). It will be a total of 200
students being tested and 100 students testing the
game. Based on a math category. The experimental
groups are the students playing the game and testing
their achievement, My control groups are the 100
students that are not playing the game and testing on
how well they do with regular testing strategies. The
way I will go about recruiting the students is one
elementary school from each borough will be tested.
For each school 40 random students will be elected, a
mixture of 4th and 5th graders. 20 students will test the
game in the school and 20 will not. The 20 students,
who do not, will focus on regular teaching strategies
used in class to learn the math lesson.
Play testing: 3-4 players each will have a chance to play
the game.


This game will mainly focus on developing critical
thinking, problem solving and analytical skills; students
will need to be successful. For example the category of
math can be fractions. Students will work on fraction
problems. Fractions are broad topic that is difficult to
learn among young children. The difficulties lie between
conceptual and procedural knowledge. Students will
focus on numerators or denominators as separate
number rather than thinking of the fraction as a single
number. Another difficulty is children identifying the
procedure and how they came up with the answer, The
material that will be used to design this game are the
Common core standards 5.NF.A.I (adding and
subtracting fractions), 5.NF.A.2 (solving word
problems).My experimental group will be using the
game to improve on fractions and my control group will be using their notebooks and pencil for regular
teaching strategies used to learn.
While play testing within class: students will be used to
play the game, rather than regular teaching strategies.

I would like to know whether my control or
experimental group is effective for children to learn and
have a clear of understanding of math problems. I
created a competitive game platform. Where children
are to get to the finish line before the other players do.
I would also like to know if my board game is
functional to others and if it is an engaging game for
them to practice their math skills.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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