FA 16- Project 5: Week 4

The cognitive process that I’ll be studying will be the perception young teens/adolescents have when playing video games, specifically those that contain violence and drugs.

My study is socially relevant because there are many children that play videogames that contain violence, drugs and other bad influences and its important to understand how they perceive these things in the games and how it can affect their lives. It’s important to understand if there is a correlation between their perception of these games and thinking its acceptable in real life. This is socially relevant because there are a lot of children that play these games and it may impact their lives, based on their perceptions of it. Many parents don’t pay attention to the correlation but they encourage it because even though many are underage they allow their children to play rated r video games.

This study will address more of an approach of getting feedback from children about the games, how they perceive them and if it leads to them behaving a certain way/ imitating what they see in these games. Observations will also take place during the session of playing the game to see if their behavior changes also when playing.

This entry was posted in FA16-Project 5 on by .

About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.