Project 9 – week 2

 

Game title : Free rice

Authors/company: John Breen

http://www.gamesforchange.org/play/free-rice/

 

Free rice is a game that tries to teach gamers vocabulary words by giving the gamer a word in which they have to figure out the meaning. By doing this, it causes the gamer to inquire new vocabulary wordfreee rices into their life and also brush up on the ones they already know. Not only is this game teaching new vocabulary words it is also donating rice to the World Food Programme (WFP) to help those in need. Each question that the gamer gets right, 10 grains of rice will be donated to the program. The learning
experience the game attempted to create for the gamer is to be able to help support the needy and develop their vocabulary . This teaches both vocabulary and the value of helping others in need.

It only takes one person to play this game. This game is design so that there wont be any interaction with other players. The interaction with the game and the player is very competitive. This game is competitive only because the gamer is trying to beat the game or get to a high level.The primary object of this game is to help the gamer donate rice to people in need by getting the definition of a given vocabulary word right. The game objective reinforces the learning objective because the gamer was able to learn new words and also allow the gamer an opportunity collect rice for the needy.

This game can go on forever but there is an end to this game. It is hard to get to the end of the game only because  the game becomes very difficult each level the gamer moves up too.The challenges presented are the word that are given to define. The gamer must be able to master they vocabulary skill. They must be about to see a word and figure out the meaning.This game is extremely easy. It do not take a long time to learn this game. In ricethe beginning of the game the player will be giving instructions on how to play the game.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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