My results supports my thesis, after play testing with family and friends. I had found my friend saying that it helps them review different math concepts, of what might of been learned in class.
My experiment might solve a major problem in the field because mathematical games is something that can start being integrated in classrooms for teachers to use,i It engage students in learning .
My study is socially relevant, because it may help teachers and parents have social interactions and collaboration with the student. Students will also be able to build social skills, this will lead to thinking critically and working on their memory as they get involved in an educational math game. This may help children enhance their performance in math.
Engaging mathematical games, may encourage students to explore many different mathematical concepts. This allows students to notice new patterns, relationships and strategies.
When games are played repeatedly it supports a student’s development of computational fluency. Game present an opportunity for students to practice and play without the need for a teacher to provide instructions or help. Teachers are able to observe and even work with individuals or in small groups. After playing a game students can reflect on the game they had just played. Some questions are:
What skills did you review and practice?
What strategies did you use while playing the game?
Developing computational fluency is an expectation of the Common Core State Standards for mathematics. Computational fluency includes efficiency, accuracy and flexibility with strategies.
Some potential problems with the study is board games may not help all students learn and develop computational fluency, or there might be no improvement of math skills. The reason for this statement is because every child learns differently and have different abilities.