FA16 Project 9- week 1

The game i chose to play was dumb ways to die. Im not really a game player but the name caught my attention right away and i went on with it. the purpose of the game was to avoid dying. the educational part of the game was to not get distracted in the train environment to avoid  dangerous scenarios of death from occurring. the game consisted of a one player. there were different parts to the game the scenes kept changing and i was very confused. i tried to master the game but it just didn’t work.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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