FA16-Project 10-Week 2

This week I had the pleasure of playing a game called That’s Your Right.     This is an educational game. It teaches players the true meaning as to why we have amendments.  The player gets a choice to choose whichever five amendments they want to learn about. They then get to go against an opponent to see who knows their amendments. Whoever gets to  60 points and over wins the game. Cognitive behavior is most affected by the game designed. This is a cognitive game because you have to think and be strategic. You are strategizing, because you are trying to figure out how you can gain more points than your partner. You are thinking, because with every incorrect answer you have, you have the possibility of losing points. This game can be compared to UNO. The reason for this is because in UNO you have a 50/50 chance of having to draw 4 cards. In this game you have a 50/50 chance of gaining points and losing points.  The main objective of this game is to see how many cards we can get correct and how many points we can gain. There is no conflicts in this game. Every player is playing for themselves and making their own decisions. The game ends by telling you whether you have been defeated or victory has been acquired. This game motivates a person to want to learn and win all at the same time. It’s a competitive game, because you are trying to be the first person to reach 60 points. This game is fun,tricky,easy, and hard all at once.  It’s tricky because one choice may look perfect for multiple cards, when in fact each card only has one choice that fits. It’s a playful game because you get to compete with another person. Players control this game since they have all the power. Players get  to make the choices as to how they want to play the game. This game relates in real life because you do need to know your rights in case you do get in trouble with the law. Amendments are created to protect the people. This game relates to society as a whole. This game is  meaningful, because you are learning why having amendments are important. This game is fully functional and gives a lot of details as to why an answer is correct or incorrect. It’s a well developed game.

This entry was posted in FA16-Project 10 on by .

About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.