Memory gallery- By Sultan Tahir
There were twenty-six subjects used for the game. The subjects were recruited in high school. They volunteered to participate in the games. Inclusion and exclusion criteria didn’t include their sex or their ethnicities. All subjects were assigned to these conditions. The only things that were included were their ages. The subject demographics were 13 males and 13 females to make the study even. Ethnicity, sex, etc. wasn’t important. Materials used to collect data were a smart board, an iPad also for the timer-app and on the smart board we tallied up the scores. The game was presented in a simple way, with an instructions manual. Responses were measured by the points accrued by each subject, round after each round. There were conditions that were created. First Conditions Were that 13 players mixed with boys and girls would be blindfolded and the rest of the 13 players wouldn’t. The blindfolded ones would listen to the sounds and remember them, and would have to answer the questions the sounds they listened to. Second conditions would be some students getting easier pictures to look at and remember and the rest of the students got the harder pictures and objects to look at and remember. I explained the things to the subjects by telling the students that they will have to look at a series of objects or pictures, remember them, and afterward, say them in their original order. Depending on the game variant that the students choose, the students may alternatively be asked to say what they remembered in reverse order. There is also a Time limit to answering the questions. The data was collected based on the points the students got on each round. For the Visual group the mean was 8.9 points and in the Sound group the mean was 5.9 points. The standard deviation For the visual group was 0.95, and for the sound group was 1.55. The amounts of participants were 13 in both the visual and the sound group. For the variance were 0.9025 in the Visual group and the sound group was 2.41. For the mean scores of points acquired by the visual group were 8.9 points in which the standard deviation was 0.95, and the mean scores of points acquired by the sound group were 5.92 points in which the standard deviation was 1.55.The results showed that participants that were looking at the pictures in the game were better than the students which were blindfolded and had a hard time remembering things. The t test showed a score of 27.8