project19week3

I played the game entitled a Cheyenne Odyssey. The game could be found at the website www.mission-us.org. This game has a very strong learning objective that teaches the player about the history of the Amerindian, more precisely about how they lived in the past.

In term of the primary game mechanic, the player has to make choice while he or she is learning through a conversation engaging him (the avatar) and the other characters in the game.

The game design also has an affect on the player. The systems most affected are the cognition, the behavior, and the social life of the player. These aspects are affected simply because the game was designed for this purpose.

The game engages only one player. The objective of the game is not to win, but to learn how to behave in a community specifically by showing good manner toward elders. In term of rules and procedures, the player has to answer to questions asking by the others characters. He also need to read all the other possible answer in order to choose the best one for which he would get a reward.

in addition, the resources spent in the game are horses. You have to give horses in exchange for other items like powder, and guns.  There are two ways of resolving conflicts in the game. Either they are solved by dialogue or by war. However, to maintain the boundaries in the game, the player has to follow the rules that have been set buy the designer.

The game is playful in the sense that it puts you in an environment where you have do different tasks including interating with people. To build the game Land, forest, and animals are used. And, trading is the object behavior being used.  It is well balanced  game in which there is no dominant strategy. However the game is not so easy to play. It requires time and patient in order to learn how to play it.

 

 

 

This entry was posted in Project 19 on by .

About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.