Project 6 – Week 6

Overall this experiment is primary built for a population of people (male or female) that are victims to social anxiety in intimate or social surroundings. The main focus here is to try to sample these people in a group dancing exercise for which in the long run help these people break out of their social fears. In order to do this, we must conduct a series of survey’s in which people are willing to participate in. These survey questions will be simple questions asking whether or not a social surrounding is intimidating for them. Some questions may even ask about rating from a scale from 1 to 10 in how comfortable do they feel in a social environment. Some of these conditions will eventually lead us to separate the experimental group from the control group. In this case the experimental group would be those of which are participating in the group dances because of their social anxiety. While the control group would be those without social anxiety participating in group dances. In order to understand who was and was not eligible for this experiment one must analyze the surveys and determine who falls under social anxiety and who doesn’t. The average age of this experiment falls under young adults age 21-27 and adults ranging from 30-35. There is no correlation between gender, ethnicity and education simply because social anxiety is an eternal cue that can appear in anyone. Subjects are motivated to participate because of the benefits this experiment may bring for someone who is single or simply looking for a way to break out of his or her shell.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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