FA16-Project11 Week 6

For the Methods section, I discussed the subjects, apparatus, and procedures for my research. The subjects will be recruited from a school research subject pool at Brooklyn Autism Center in Brooklyn. They will be between the ages 12-18 years old. The way we would recruit these volunteers were recruited through brief surveys filled out by their parents. This game is a proto-type; in which it is the first time it would be used. Participants will play a board game, “Willie the Monster”. That is designed to fit shapes into the correct space to feed the monster. In the first part, participants will be asked to match the different shapes with the appropriate spaces. Their results will then be recorded, by charting the amount they got right and the amount they got wrong. The second part of the experiment, is for the participant to take the shapes and place them in their original spaces with the help of a child without ASD. Behaviors are then recorded. Doing this will help provide a contrast in behavior relating to their performance Subjects were told that they will be playing a game in which they had to feed the monster. If they got the answer wrong, then the monster will be hungry. The collection of data was recorded on a bar- graph to show the ranges of behavior when working with another child. There were 10 trials for the game.

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About Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

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